Online casino games are a very popular entertainment in India. For example, roulette, slots, Indian rummy and blackjack are particularly fascinating to Indians. According to statistics, 80% of the population gambles at least once a year; and 60% of the gambling is done online.
How to play
Teen Patti (also known as “Three Cards”) is a gambling card game that originated in India and has become quite popular throughout South Asia as well. In India, the online Teen Patti game has made a huge impact, accompanied by a huge number of potential players behind it.
How To Play Teen Patti
Teen Patti is usually played by three to six players and, similar to other poker and rummy games, there must be a fixed amount that players are willing to bet before the cards are distributed. After players have placed their bets and collected the amount from each player, each player is dealt three cards, face down. The lead amount is the minimum bet amount and it is kept in the middle pot.
Once the players and dealer have been dealt three cards, the next step is to call or raise. A call means that the player will continue to play but will not raise, while a raise means that the player will risk more by adding cash to the pot.
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Teen Patti rules
The Aces have been ranked as the highest with 2 being the lowest. The goal is to have the top 3-card hand and increase the pot before the game ends.
The cards are ranked from highest to lowest as follows：
Trail or Set (three of same rank)
Three cards of the same rank. Three aces are the highest with three two’s being the lowest.
Pure sequence or the Straight Flush
Three consecutive cards from the same suit.
Sequence (or run)
Three consecutive cards, but not from the same suit.
Three cards of the same suit that are not in a sequence.
Pair (two cards of same rank)
Between two pairs, the one that has the highest value is the winner. In case the pairs have the same value, then the kicker’s card will determine the winner.
This is the hand in which the three cards are not in a sequence, not all are from the same suit and there aren’t any two cards that have the same value. If two players have a common high card, the next highest card will be used to decide the winner.
Rummy is a card game that is played with two decks of cards plus two jokers. To win at rummy card game, the players have to group cards in valid sequences and sets.
How To Play Rummy Card Game?
In rummy, the cards of each suit are arranged from the lowest to the highest, starting with A, 2, 3, 4, 5, 6, 7, 8, 9, 10, J, Q, and K. The rest of the cards have a value equal to their face value. For example, a 5-card hand would have 5 points, and so on.
The goal of the rummy game is to arrange the 13 cards into valid combinations and sequences. order to win the game, you must make at least 2 sequences, one of which needs to be a pure sequence and the rest can be any valid sequence or group. Without a pure sequence, you cannot make a valid rummy. This is one of the most important rummy rules.
Rummy Sequence & Sets
A pure sequence is a group of three or more cards of the same suit, placed in consecutive order. A pure sequence, in the game of rummy, cannot use any joker or wild cards.
Here are some examples of pure sequences.
- 5♥ 6♥ 7♥ (pure sequence with three cards, no joker or wild cards used)
- 3♠ 4♠ 5♠ 6♠ (A four-card pure sequence with no joker or wild cards used.)
An impure sequence consists of three or more cards of the same suit with one or more joker cards.
The following example shows how an impure sequence is formed.
- 6♦ 7♦ Q♠ 9♦ (Here Q♠ is used as the wild joker, replacing 8♦ to form an impure sequence.)
- 5♠ Q♥ 7♠ 8♠ PJ (An impure sequence where Q♥ is used as the wild joker in place of 6♠ and the printed joker in place of 9♠.)
Examples of sets
- A♥ A♣ A♦ (In this suit, all the aces are of different suits, forming a single valid suit.)
- 8♦ 8♣ 8♠ 8♥ (Rummy is made up of four 8-cards of different suits.)
- 9♦ Q♠ 9♠ 9♥ (Here the Q♠ is used as a wild card instead of the 9♣ to form a suit.)
- 5♦ 5♣ 5♠ PJ (The card with the Joker printed on it forms this suit instead of 5♥.)
- 5♦ 5♣ Q♠ PJ (Here Q♠ is used instead of 5♠ as a wild card, and the printed joker is used instead of 5♥ to form the suit.)
- 5♦ 5♣ PJ Q♥ Q♠ (This is a 5-card combination with the printed joker and Q♥ as the wild joker instead of 5♠ 5♥ and the wild joker Q♠ to complete the 13-card combination.)
Typical examples: 2♥ 3♥ 4♥ 5♥| 5♣ 6♣ 7♣ 8♣| 5♦ 5♣ PJ Q♥ Q♠ (Set 5 cards to complete a 13-card combination for an effective proof)
|The set is made up of identical cards from different suits. However, you cannot use two or more cards in the same state. This is considered invalid. Also, a set can have more than four cards. So, if you have a four-card set and you use an extra joker, it becomes a five-card set and is still a valid combination. At no time should you have more than 13 cards in your hand.|
Examples of invalid set
Q♥ Q♥ Q♦ (Having two queens of the same suit makes it an invalid combination.)
7♠ 7♥ 7♦ 7♠ Q♥ (There are two spade 7s of the same suit. The wild Q♥ is valid as a fifth card, but there are two 7♠s that are invalid).
Andar Bahar is an Indian card game, which is a pure game of chance in which the dealer deals a card face up and the player bets in two stacks. andar (inside) or bahar (outside). In the 21st century, Andar Bahar has become a popular game in Indian online casinos.
How To Play Andar Bahar ?
At the beginning of the game, the dealer will deal a face-up card and place it in the middle of the player’s table. This face-up card is called the game card and it will determine how the round will be played and when it will end.
Next, its the player’s turn to place a bet. The goal is to predict which side of the table the next card of the same value will appear on – Andar or Bahar.
The dealer will continue to deal one card on each side of the table until a card of the same value as the game card is dealt. If a player places a bet on andar and a card of the same value is dealt on andar he wins, and conversely, dealt on bahar he loses.
Let’s take an example:
The dealer deals 5 as the game card and the player bets that 5 will be dealt on the bahar side. Then the dealer starts dealing a card on each side of the bahar and andar, and finally, 5 is dealt on the bahar side. the player wins, if the 5 is dealt on the andar side, the player loses.
Note: If the first card dealt (game card) is black, it is dealt from the andar side, if it is red, it is dealt from the bahar side.